videomondi (videoworld) : abstract
I've just finished a short abstract (italian only) for the "Videomondi - working seminar" we are holding in Urbino on February 9th. The paper will analyse the differences that occours in "in-game" contruction of identity between Interactive (traditional) Videogames and Interaction based (MMORPG) videogames. This working seminar should be a good opportunity to test some ideas, if they seem to work I'll try to fix them on a more complete article where I would like to use the experience we are doing with the Truants guild in Wow.
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CHE CURIOSITSA' TI LACERI!!!
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